Refine Products

View as Items 1-5 of 405
Display per page
Sort by
Title
A-Z
Z-A
Date published
New-Old
Old-New
  • 12 More Essential Skills for Software Architects

     
    Title type
    Book
    $54.99
     
    This indispensable new handbook focuses on 12 specific skills every software architect needs to succeed: skills involved in becoming a superior technologist and an outstanding technical champion. Ideal for both working and aspiring software architects, 12 More Essential Skills for Software Architect... Read more >
     

  • A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design

     
    Title type
    Book
    $47.99
     
    A Game Design Vocabulary offers a complete shared framework for understanding and evaluating game design — as creators, players, students, or game industry decision-makers. Anna Anthropy approaches games through the lens of storytelling and vocabulary, examining the structure of a game, ... Read more >
     

  • A Programmer's Guide to Java SE 8 Oracle Certified Professional

     
    Title type
    Book
    $79.99
     
    This is the definitive preparation guide for every software developer who wants to earn Oracle’s challenging Java SE 8 Oracle Certified Professional (OCP) certification. Derived from Khalid A. Mughal’s highly regarded guide to the original SCJP Certification, A Programmers Guide to Java ... Read more >
     

  • ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book

     
    Title type
    Book + Disk
    $74.99
     
    This project-based guide from Adobe will teach students all they need to know to create engaging interactive content with ActionScript 3.0 for Flash Professional CS5. Using step-by-step instructions with projects that build on the knowledge acquired in each lesson, students will learn the fundamenta... Read more >
     

  • Advanced Game Design: A Systems Approach

     
    Title type
    Book
    $81.99
     
    In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device ... Read more >
     

Pagination